ScreenKiteScreenKite|Guide
    • Installing ScreenKite
    • System Requirements
    • Setting Up Permissions
    • New Recording
    • Recording Full Display
    • Recording a Window
    • Recording an Area
    • Webcam & Microphone
    • System Audio
    • Recording iOS Devices
    • Keyboard Shortcuts
    • Auto Zoom
    • Configuring Zoom Settings
    • Project Editor Overview
    • Timeline & Tracks
    • Trimming & Splitting
    • Appearance Customization
    • Device Frames
    • Agentic Video Editing
    • Word-Level Generated Captions
    • Export Settings
    • Common Issues
    • Permissions & Access
    ← ScreenKite homepage
    Guide/Recording

    Webcam & Microphone

    Camera Overlay

    ScreenKite can show a live camera overlay (picture-in-picture) during recording. The camera feed is saved as a separate track in your project bundle.

    1. In the Recording Hub, toggle Camera on
    2. Select your camera device from the dropdown
    3. Start recording — the camera overlay appears on screen

    Camera Overlay Positioning

    The camera overlay window snaps to corner positions:

    • Bottom-left or Bottom-right (default positions)
    • The position is persisted across sessions

    The overlay can be resized and moved. It follows you across all Spaces/desktops.

    Camera Availability Monitoring

    ScreenKite monitors camera availability. If your selected camera becomes unavailable (disconnected or in use by another app), ScreenKite detects it and falls back gracefully.

    Microphone

    ScreenKite records microphone audio as an independent track, separate from system audio:

    1. Toggle Microphone on in the Recording Hub
    2. Select your input device (or use the default)
    3. Your selection is remembered across sessions

    Audio Format Options

    Microphone audio supports multiple formats configured in Settings → Output:

    FormatDescription
    AACDefault, good quality/size balance
    ALACLossless Apple codec
    FLACLossless, widely compatible
    OpusEfficient modern codec
    MP3Maximum compatibility

    Audio Quality Levels

    QualityBitrate
    Normal128 kbps
    Good192 kbps
    High256 kbps (default)
    Extreme320 kbps

    Sample rate is 48,000 Hz stereo by default.

    Mix to Main Track

    The "Record Microphone to Main Track" option in Output settings mixes microphone audio into the main audio track. When disabled, microphone audio is kept as a separate track for independent editing in the Project Editor.

    ✅

    Use headphones while recording with a microphone to prevent system audio from bleeding into the mic track.

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    ← Recording an Area

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    System Audio→