ScreenKiteScreenKite|Guide
    • Installing ScreenKite
    • System Requirements
    • Setting Up Permissions
    • New Recording
    • Continue Recording
    • Recording Full Display
    • Recording a Window
    • Recording an Area
    • Webcam & Microphone
    • System Audio
    • Recording iOS Devices
    • Keyboard Shortcuts
    • Sharing Screenshots
    • Project Editor Overview
    • Timeline & Tracks
    • B-Roll Library
    • Trimming & Splitting
    • Text-Based Editing
    • Appearance Customization
    • Scene Transitions
    • Background Music
    • Device Frames
    • Preview Quality
    • Editor Settings
    • Auto Zoom
    • Configuring Zoom Settings
    • Agentic Video Editing
    • Word-Level Generated Captions
    • AI Chat Assistant
    • Export Settings
    • Export to Final Cut Pro (FCPXML)
    • Common Issues
    • Permissions & Access
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    Guide/Troubleshooting

    Common Issues

    Recording Won't Start

    Possible causes:

    1. Screen Recording permission not granted — ScreenKite verifies the permission before every recording. If denied, it opens System Settings for you. Grant the permission and restart ScreenKite.
    2. Another recording is active — Stop any active recording before starting a new one.
    3. Audio permission missing — For audio-only recording, grant Microphone permission if you're recording with a mic.

    iDevice recording aborted — camera could not start

    When you record an iPhone or iPad screen with the Camera overlay enabled, ScreenKite runs a preflight check before AVCapture starts. If the camera cannot be secured in time, the recording is aborted and a Camera Unavailable toast appears with one of these messages:

    Toast messageCauseFix
    Camera access denied. Enable in System Settings → Privacy & Security → Camera.Camera permission denied or restricted.Open System Settings → Privacy & Security → Camera and enable ScreenKite.
    Camera could not start. It may be in use by another app — please close other camera apps and try again.Another app holds the camera and won't release it in time (FaceTime, Zoom, Photo Booth, etc.).Quit the conflicting app, then start the recording again.
    The selected camera is unavailable. Choose another camera to continue.The previously selected camera has disconnected (lid closed, USB unplugged).Open the Recording Hub, choose an available camera, and retry.
    No cameras are currently available.No camera device is visible to macOS at all.Reconnect a camera or open the MacBook lid, then retry.

    Camera Unavailable toast showing the camera-permission-denied message

    After a preflight failure the recording stops cleanly before any file output begins. ScreenKite automatically disables the camera toggle for the current session so a subsequent retry without a working camera starts normally instead of looping.

    ✅

    Preflight checks apply only to iDevice + Camera overlay recordings. Standard screen recordings (window, display, area) are not affected.

    Camera Won't Start

    Possible causes:

    1. Camera in use by another app — macOS grants exclusive camera access, so only one app can use a camera at a time. If ScreenKite shows the Camera Unavailable toast with the message "Camera could not start. It may be in use by another app — please close other camera apps and try again.", quit FaceTime, Zoom, Photo Booth, or any other app that may be holding the camera, then try again.
    2. Camera initializing when recording stops — When a recording ends, ScreenKite automatically tears down any camera preview that was started during a preflight. No user action is needed; the camera releases itself within a few seconds.
    ✅

    On macOS 14+, a green camera indicator appears in the menu bar whenever an app is actively using the camera. Click it to see which app holds the camera, then quit that app to free the device.

    Black Screen in Recording

    Possible causes:

    1. DRM-protected content — Apps with DRM (streaming services) block screen capture at the macOS level. This is an OS restriction.
    2. Wrong display selected — On multi-monitor setups, verify you selected the correct display.
    3. App window minimized — For window recording, the target window must not be minimized.

    No Audio

    Possible causes:

    1. System Audio not enabled — Check that the system audio toggle is on in the Recording Hub
    2. Microphone not enabled — Mic recording requires the microphone toggle and Microphone permission
    3. Audio track muted in editor — In the Project Editor, check that audio track visibility/volume isn't zero

    Export Issues

    • H.264 grayed out for large canvas — H.264 maxes out at 3840×2160. Use HEVC for larger resolutions.
    • HEVC unavailable — Requires macOS 13+. Update your OS or use H.264.
    • Export stuck — Close other GPU-intensive apps and try again. Check available disk space.
    • Large file size after background removal — Projects created before ScreenKite added HEVC with Alpha support store the background-removed camera clip as ProRes 4444, which is substantially larger. Re-exporting the project encodes that clip with HEVC with Alpha (where hardware support is available), yielding a smaller processed file. This is a one-time saving per project — subsequent exports of the same project are already on the compact codec.

    Recording Stopped Unexpectedly

    If ScreenKite quits during a recording, crash recovery saves your footage automatically. The next time you open the app, it offers to restore the interrupted recording. No user action is needed — the recovered project opens normally and you can continue editing.

    Low Disk Space

    ScreenKite warns you before starting a recording if your disk is running low on space, and again when saving projects. If a recording runs out of disk space mid-capture, the recording stops gracefully and saves what was captured up to that point.

    Bluetooth Microphone Quality

    If ScreenKite detects that you are recording through a narrowband Bluetooth microphone, it shows a warning before the recording starts. Narrowband Bluetooth can produce lower-quality audio compared to a wired microphone or a wide-band Bluetooth device. You can choose to continue or switch to a different microphone.

    ✅

    For the best audio quality, use a wired microphone or your Mac's built-in microphone instead of a narrowband Bluetooth headset.

    💡

    If you're experiencing an issue not listed here, contact [email protected] with your macOS version and ScreenKite version to help us investigate.

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